Digital-Tutors Video Eğitim Seti - Maya için NUKE ve RenderMan ile Canlı Eylem ve CG Entegrasyonu - İngilizce
(Integrating Live Action and CG in NUKE and RenderMan for Maya)
Set İçeriği:
1 Introduction and project overview
2 Introduction to plate shot and root structure formatting
3 Tracking and solving our scene in NUKE
4 Orienting the shot
5 Writing out our camera track to Maya
6 Importing our camera track into Maya
7 Setting up our image sequence in Maya
8 Building out basic geometry in Maya
9 Introduction to rendering in RenderMan
10 Setting up linear workflow rendering in RenderMan
11 Understanding glass in RenderMan
12 Overview of vidphone and lighting setup for final scene
13 Introduction to holdout material in RenderMan
14 Building out the holdout material setup in our scene
15 Exploring texture maps
16 Adding in the video screen
17 Creating layered textures for our vidphone material
18 Setting up a PxrGlass material for the view screen
19 Creating glowing buttons using incandescence maps
20 Adding bump maps to the vidphone
21 Setting up AOV render passes in RenderMan
22 Setting up the Matte ID pass
23 Preparing for batch render
24 Reviewing our renders in NUKE
25 Building the beauty pass
26 Color grading the vidphone
27 Adding in motion blurs
28 Merging the vidphone into the background plate
29 Reviewing of final render